Information CG portal. Lessons of photoshop, flash, pixelart...
\Article \CÔáÔý¿ on the subject "Rixelart"


 Cтатьи on the subject "Rixelart"


1

  Pixel Patterns
Article: Pixel Patterns
Date: 10/15/2006 12:47
Author: dansolomon
Source: www.cornoncob.com
Published: Jute
 
  creation of the typical monster for RPG
Article: creation of the typical monster for RPG
Date: 7/11/2006 02:36
Author: Shuku
Source: www.spriteart.com
Published: Jute
In this lesson, you will study principles, creations of an illustration of the typical monster for RPG of games. For this example, we will use Fafnir, the legendary dragon killed by Sigurd in the Norwegian mythology. The m онстр will be the scale suitable for SNES, 224 x 186 pixels.  
  Surrounding lighting: Sphere
Article: Surrounding lighting: Sphere
Date: 7/5/2006 10:12
Author: Kaine
Source: www.spriteart.com
Published: Jute
Why surrounding lighting is important? In other words, it adds realism to yours пикселарту. Surrounding lighting - an important subject in any area of art, be it пикселарт, digital or traditional art.  
  Isometric pool
Article: Isometric pool
Date: 2/8/2006 08:09
Author: Matriax
Source: gas13.ru
Published: Jute
 
  We draw the pixel person
Article: We draw the pixel person
Date: 2/8/2006 08:02
Author: Kazuya Mochu
Source: gas13.ru
Published: Jute
 
  Handmade anti-aliasing
Article: Handmade anti-aliasing
Date: 2/8/2006 07:50
Author: Nemesis42
Source: Gas13.ru
Published: Jute
 
  Creation of the pixel menu
Article: Creation of the pixel menu
Date: 2/8/2006 07:33
Author: Nathalie Poitiers
Source: gas13.ru
Published: Jute
 
1



All trademarks, articles and images belong © to their owners, everything other information belongs to forDesign.info.
Use of materials of a site possibly only at the reference to forDesign.info.
With questions and offers address antispamsupportfordesign.info

Sitemap